GAME EDUKASI KUIS MATEMATIKA SEKOLAH DASAR BERBASIS DESKTOP (Studi Kasus: SDN Karangsoka)

Pamungkas, Ghani Idham (2020) GAME EDUKASI KUIS MATEMATIKA SEKOLAH DASAR BERBASIS DESKTOP (Studi Kasus: SDN Karangsoka). Other thesis, Universitas Amikom Purwokerto.

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Abstract

Karangsoka Public Elementary School is one of the schools where the teaching and learning activities of teachers are still using conventional methods, namely the blackboard and modules as a medium in the delivery of learning. Problems faced, students are less active in following mathematics subjects. For this reason, a more interesting learning process for the student is needed. On the basis of permaslahan above, the authors intend to conduct research on "Desktop-based basic math Quiz educational game". Data collection methods in making the game are literature studies, interviews, questionnaires. The development method uses MDLC with 6 stages namely concept, design, material collection, manufacture, testing, and distribution. With this educational game can help the school in doing the teaching and learning process.
Item Type: Thesis (Other)
Additional Information: Dosen Pembimbing: Septi Fajarwati, M.Pd., dan Argiyan Dwi Pritama, S.Kom., M.MSI.
Uncontrolled Keywords: Games, Learning Media, Mathematic
Subjects: L Education > L Education (General)
T Technology > T Technology (General)
Divisions: Fakultas Ilmu Komputer > Informatika
Depositing User: UPT Perpustakaan Pusat Universitas Amikom Purwokerto
Date Deposited: 10 Dec 2020 02:23
Last Modified: 10 Dec 2020 02:23
URI: https://eprints.amikompurwokerto.ac.id/id/eprint/447

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