Suprobo, M Ginanjar Wahyu (2022) VIDEO ANIMASI MENGGUNAKAN TEKNIK ONION SKINNING SEBAGAI MEDIA PEMBELAJARAN MEMPERKENALKAN ALAT PERTANIAN BERBASIS IOT DI MASA PANDEMI COVID-19. Other thesis, Universitas Amikom Purwokerto.
Preview
0. COVER.pdf
Download (287kB) | Preview
Preview
2. DAFTAR ISI.pdf
Download (245kB) | Preview
Preview
1.INTISARI.pdf
Download (226kB) | Preview
Image
BAB I.pdf
Restricted to Registered users only
Download (167kB)
BAB I.pdf
Restricted to Registered users only
Download (167kB)
Image
BAB II.pdf
Restricted to Registered users only
Download (345kB)
BAB II.pdf
Restricted to Registered users only
Download (345kB)
Image
BAB III.pdf
Restricted to Registered users only
Download (225kB)
BAB III.pdf
Restricted to Registered users only
Download (225kB)
Image
BAB IV.pdf
Restricted to Registered users only
Download (1MB)
BAB IV.pdf
Restricted to Registered users only
Download (1MB)
Image
BAB V.pdf
Restricted to Registered users only
Download (167kB)
BAB V.pdf
Restricted to Registered users only
Download (167kB)
Image
3.DAFTAR PUSTAKA.pdf
Restricted to Registered users only
Download (221kB)
3.DAFTAR PUSTAKA.pdf
Restricted to Registered users only
Download (221kB)
Text
4.LAMPIRAN.pdf
Restricted to Repository staff only
Download (1MB)
4.LAMPIRAN.pdf
Restricted to Repository staff only
Download (1MB)
Abstract
After the outbreak of COVID19 in Indonesia, the learning process between educators and students was changed through e-learning. The application of e-learning makes the practicum process less effective, especially IoT (Internet of Things) practicum learning. Often, students struggle to understand what materials to use and what materials to design first when it comes to IoT tools. For that we need a learning media that can help students understand the function and design of IoT tools. The purpose of making this teaching aid in the form of an animated video is so that students can understand what materials are used and also pre-engineering on IoT tools. The method used in designing this learning animation video is according to M.Suyanto (2004) which consists of three stages, namely pre-production, production, and post-production. The result of this research is that a learning animation video about IoT tools has been successfully made
Item Type: | Thesis (Other) |
---|---|
Additional Information: | Dosen PEmbimbing: Bagus Adhi Kusuma, S.T.,M.Eng. dan Wiga Maulana Baihaqi, S.Kom.,M.Eng. |
Uncontrolled Keywords: | Media Pembelajaran Daring, Internet of Things, Video,Animasi, Onion Skinning. |
Subjects: | N Fine Arts > N Visual arts (General) For photography, see TR S Agriculture > S Agriculture (General) T Technology > T Technology (General) |
Divisions: | Fakultas Ilmu Komputer > Informatika |
Depositing User: | UPT Perpustakaan Pusat Universitas Amikom Purwokerto |
Date Deposited: | 12 Oct 2022 03:43 |
Last Modified: | 12 Oct 2022 03:43 |
URI: | https://eprints.amikompurwokerto.ac.id/id/eprint/1390 |